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Deviation Actions
Description
Firstly this scene was for our lighting, texturing and rendering assignment in Maya 2011.
The scene was given to us with no lights, no textures and the objects were all over the place.
So we had to create a visually pleasing scene, set up a nice camera shot, scrap the objects we didn't want to use, light, unwrap and texture them and then render everything out.
You can find the scene here [link]
This scene was modeled by Dan Konieczka and Giorgio Luciano.
There are a few mistakes here, but I didn't do too badly...The spec on the goggles is even and could do with some breaking up etc.
My 3D is a bit weak, but I have a few plans for simple scenes to pick it up a bit
Made using Maya 2011, all textures painted by me, I also set up the camera and lighting (dutch camera angle ftw).
The scene was given to us with no lights, no textures and the objects were all over the place.
So we had to create a visually pleasing scene, set up a nice camera shot, scrap the objects we didn't want to use, light, unwrap and texture them and then render everything out.
You can find the scene here [link]
This scene was modeled by Dan Konieczka and Giorgio Luciano.
There are a few mistakes here, but I didn't do too badly...The spec on the goggles is even and could do with some breaking up etc.
My 3D is a bit weak, but I have a few plans for simple scenes to pick it up a bit
Made using Maya 2011, all textures painted by me, I also set up the camera and lighting (dutch camera angle ftw).
Image size
1024x576px 75.43 KB
© 2011 - 2024 AriaWho
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